Unreal in UT3 Clothes

9th January, 2009

This could become a reality.  Think of it as Unreal Source, only better.  If you’re interested in helping with this then please head on over to this thread posted at the Beyond Unreal forums.  All skill sets required level designers, coders, texture artists, modellers, musicians etc.  Even if you have no skills, ideas are always welcome as is feedback.

Quite a few people are already coming up with ideas on this.  It’s a big project but it will be worth it to see Unreal in UT3’s excellent engine.


Tactical Assault (aka Tac Ops) Update

29th October, 2008

Over at the tac o…er I mean Tactical Assault site, Angrypenguin posted the October update.  This classic mod is already looking very sweet and I can’t wait to play it and make a map r two for it.  I loved tac ops on the original UT.  Under the new engine this TC should rock.

Visit the site as they have a huge amount of media for people to look through.  This is a very active development team and worthy of your support.  The link is also on the links page as well.

I’m still on track with the reviews and quatro08.  Thanks for the feed back, always welcome.

More soon

All the best


Good Stuff

14th October, 2008

Thanks to Beyond Unreal again for their support.  I’m glad people are liking the reviews.  More are on the way soon.  Remember you can submit your own and comment on the ones already there.

There is a large UT3 guide posted by RoninMastaFX over at the Beyond Unreal Forums.  If you’ve been having problems then check this out.

If making maps for the standard UT3 doesn’t appeal, why not map for a mod.  The ModDB and the Mod Centre have loads listed.  Find one you like and go for it.  There’s loads of help out there.

Till then

Non UT related link.  Suprisingly tricky


Reviews On The Way

12th October, 2008

I’m currently in the process of writing some reviews. and will post them within the next day or so.  There has been some quality releases recently.  People seem to be getting to grips with the new engine.  Hourence’s The Ball: Oztoc and The Haunted are the two more original mods of late.  Try them both out.

The Ball: Oztoc By Hourance

The Haunted By Hegi

Why not give mapping a go?  Go on try it.  Just set your sights on simple achievements at first and build on them slowly.  It is a steep learning curve especially with the new engine but the results are worth it.  Remember it’s not a race.  Unreal will be around for a long time yet.

Speaking of which it’s the 10 year anniversary coming up.  Way not make something for UT3 community to celebrate.

I might have even finished Quatro by then 😀

Till then


Clean and Clear

23rd September, 2008


I decided to re-install UT3 as I had quite a few mods and maps cluttering up the directories. I also took the opportunity to get rid of the “My Documents” install shenanigans. Hourence’s FAQ has instructions on how to achieve this.  What was wrong with one directory?

I’ve noticed this becoming fashionable amongst game developers. It’s very annoying as most gaming rigs have partitioned drives. The primary being where the OS lives. The idea being that there’s no non-Windows essential files cluttering up the OS directories. Also you don’t lose everything when re-installing the OS.

The MSUC has posted a list of all the phase one winners.  Lots of custom content to grab off one page.  I personally recommend Unreal Demolition 2.  Something different yet a lot of fun.  It should also be fun to make maps for it as well.

A classic for the non-UT related link.  How many hours have you wasted on this in the past?

Till then


UTU Site News

15th September, 2008

I received some info from Hunter that the UTU’s domain name and “space” will be ready soon. Then we can start work on putting something together. Things will happen

More finalists in the MSUC announced. Again C&P’ed from Beyond Unreal.

Best Weapon finalists:

Best Weapon honorable mention:

Unfortunately it seems that the Map Factory is dead or rather, non-existent.  The URL currently returns a “403 forbidden”.  I hope it’s only temporary.

Non UT related but funny.  try this page for a laugh.  I found it through Stumbleupon. I’m really liking that.  I know it’s been around a while but it’s the first time for me.  I was stuck in a rut of only visiting a few sites.  Broaden your virtual horizons.:D

Till then
Stumble It!


Servers Are Back

14th September, 2008

Well most are.

The exploit was a memory call within the unreal server code (I know nothing about programming by the way :D). The guy has now released two unofficial patches for server admins. One for 2k4 (Windows only at the moment) and for UT3 (both Linux and Windows).  Those files are posted at the guy’s site.  He seems to find these exploits, have his fun for a day or so then release patches plugging the holes.  I wonder if he realises or cares about the damage he does?  I doubt it.

More finalists of the Make Something Unreal Contest have been announced.  This list has been posted here originally over at Beyond Unreal.  I’ve C&P’ed for those to lazy to go there :D.
The Best Game Type finalists:

The Best Game Type honorable mentions:

The Best Tool finalists:

Best Tool honorable mention:

The Best Use of Physics finalists:

Best Mutator honorable mentions (Best Mutator finalists were announced earlier this week):

Who says the UT3  scene’s dead 😀


Remember the Mapping Competitions?

10th September, 2008

(originally posted at my old blog)

I remember one where the map had to be kept inside a 1024 cubed box. There was another where only a certain number of textures were used. I’ve been thinking of running some competitions. The prize wouldn’t be much. Pimpage all around the community which is still fairly wide by the way. I’ve checked my referrals. Several news sites have passed the news that I’m trying to restart UTU. My point is, the community is still alive and in several different languages :D.

I’m finding that Blogger, though good, is a bit limited. Soon I’ll be moving to WordPress. It can handle separate pages and is Digg friendly. Blogger is a bit tricky when it comes to stuff like that. This will make it feel more like a site rather than a blog. I’m hoping that I will be able to start posting reviews. The WordPress dashboard is not the clearest in the world but beatable :D. It’s more versatile generally. Untill everything is ready though I’ll stick here. Plans for a main UTU site are still very much on.

Progress on the map is still happening. Nothing worth taking screenshots of yet. I’ll probably wait until I’ve started the lighting.

I’ve found some new Custom models for UT3. Warhammer 40K + Warfare, oh yeah. Now if only someone would mod the vehicles to match. 😀

Click to go to the next pictureClick to go to the next picture


In the mists of time.

8th September, 2008

(originally posted at my old blog)

I’m toying with the idea of starting UT Unlimited again and expanding it beyond the confines of this blog. The trouble is I have no coding knowledge. I’d also need help with the reviews and general running of the site. If I can find some free web space I’ll try and run something for a while to see how things pan out. If anyone is interested in helping me get this off the ground please get in touch. Either use the comment or the email link at the bottom of this post. The reviews would be of all UT types and perhaps GoW.

Some sad news, another UT mod team have decided not to develop for UT3. The classic Chaos UT mod is looking at other engines unless a talented coder can convince them to change their minds. If you haven’t already you should download it for either 2k4 or original UT.

Ever fancied going back in time? Remember this, this or this or how about this one. I even found these I wrote for UT99. Search using the Wayback machine and remind yourself how good the community was. It can be like that again with a bit of collective energy.

The map’s comming on as well btw ;).

cya


Up and Running

7th September, 2008

(originally posted at my old blog)

This blog is up and running now. Didn’t get much of the map done though. The UT3 scene has been stagnating of late but there are hopeful signs. A classic mod Jail Break is being developed for UT3 as is Tac Ops. The community also needs new custom stuff like meshes and textures. Hourence has created a texture pack for UT3 over at his site. There are other teams and mappers that are producing custom content.

These are all good signs but it’s still moving slowly. UT3 has great potential but it takes a long time to do anything because of the new technologies involved. It seems to be a common misconception that you need to know Maya or 3DMax, this isn’t true from a mapping point of view. It does make things a bit easier though. I don’t know how to use any other 3D software other than UED. I know I should but it takes time. One day eh 🙂

Another problem is that there aren’t many sites that review maps and skins. In the days of the original UT there were almost too many sites. This made for a great community and a very encouraging environment. The big review sites such as Nalicity are no longer around for whatever reason. I really hope this changes. If I could code I probably would run a review site.

Here’s hoping.

I might have some new screens tomorrow so I’ll post them if I can.