Clean and Clear

23rd September, 2008


I decided to re-install UT3 as I had quite a few mods and maps cluttering up the directories. I also took the opportunity to get rid of the “My Documents” install shenanigans. Hourence’s FAQ has instructions on how to achieve this.  What was wrong with one directory?

I’ve noticed this becoming fashionable amongst game developers. It’s very annoying as most gaming rigs have partitioned drives. The primary being where the OS lives. The idea being that there’s no non-Windows essential files cluttering up the OS directories. Also you don’t lose everything when re-installing the OS.

The MSUC has posted a list of all the phase one winners.  Lots of custom content to grab off one page.  I personally recommend Unreal Demolition 2.  Something different yet a lot of fun.  It should also be fun to make maps for it as well.

A classic for the non-UT related link.  How many hours have you wasted on this in the past?

Till then


UTU Site News

15th September, 2008

I received some info from Hunter that the UTU’s domain name and “space” will be ready soon. Then we can start work on putting something together. Things will happen

More finalists in the MSUC announced. Again C&P’ed from Beyond Unreal.

Best Weapon finalists:

Best Weapon honorable mention:

Unfortunately it seems that the Map Factory is dead or rather, non-existent.  The URL currently returns a “403 forbidden”.  I hope it’s only temporary.

Non UT related but funny.  try this page for a laugh.  I found it through Stumbleupon. I’m really liking that.  I know it’s been around a while but it’s the first time for me.  I was stuck in a rut of only visiting a few sites.  Broaden your virtual horizons.:D

Till then
Stumble It!


Servers Are Back

14th September, 2008

Well most are.

The exploit was a memory call within the unreal server code (I know nothing about programming by the way :D). The guy has now released two unofficial patches for server admins. One for 2k4 (Windows only at the moment) and for UT3 (both Linux and Windows).  Those files are posted at the guy’s site.  He seems to find these exploits, have his fun for a day or so then release patches plugging the holes.  I wonder if he realises or cares about the damage he does?  I doubt it.

More finalists of the Make Something Unreal Contest have been announced.  This list has been posted here originally over at Beyond Unreal.  I’ve C&P’ed for those to lazy to go there :D.
The Best Game Type finalists:

The Best Game Type honorable mentions:

The Best Tool finalists:

Best Tool honorable mention:

The Best Use of Physics finalists:

Best Mutator honorable mentions (Best Mutator finalists were announced earlier this week):

Who says the UT3  scene’s dead 😀