I have updated DM-Quatro2 to correct an issue with the skydome not showing on the lower detail settings. This is the only change to the map. The PS3 version is unaffected by this.
Thanks for your patience.
I have updated DM-Quatro2 to correct an issue with the skydome not showing on the lower detail settings. This is the only change to the map. The PS3 version is unaffected by this.
Thanks for your patience.
The download link to VCTF-SkytownSE should now work. Sorry about that.
Also if you have downloaded DM-Quatro2 and the sky is really strange then you’ll need to download the fixed version. This will be available tomorrow.
Thanks to Odedge for pointing that out to me.
Sorry about that as well
hey I’m only human
😀
I hope you guys had a great Christmas and are looking forward to a very drunk new year.
Another review of the UT3 deathmatch flavour. Good looker but with a few problems.
DM-Zetsuen By By Jay Barnett 65/100
Also I have finally got around to cooking a PS3 version of DM-Quatro2. Please tell me of any problems with it.
I’m glad people are enjoying the reviews and also big thanks to those who have downloaded Quatro2. I hope you’re enjoying that also.
Also big thanks to hal at Beyond Unreal and RaptoR at Planet Unreal for all the news posts and pimpage.
The next map will be a VCTF with a totally new, custom theme. I don’t want to say anything more just yet but I will keep posting updates (as well as reviews of course).
Please keep submitting the maps for review though. The one in the list will be done by this weekend.
Thanks for the support
😀
I’ve released Quatro2. I changed the name from ’08 as it’s December 😀
Hope you guys like it and please throw some feedback my way. I’m going to start on the next map tomorrow. It’s been a good learning experience catching up with the new functions of the new Unreal engine after all these years.
Big thanks to all those you gave me feedback. I hope I’ve remembered you all in the readme.
(both links updated to version DM-Quatro2b)
Some screens for you.
All the best
I’ve learnt some new (to me anyway) optimizing tricks. This will extend the release date a little. Therefore I’ll switch to reviewing over the next few days as you guys in the queue have been patiently waiting.
Many thanks to EvilMrFrank for writing and posting this over at his site. Really helped me gain extra fps and looks. These are some of the tricks I was talking about.
All the best
Thanks for requesting reviews again. I’m going to release Quatro soon so I’ll start them after that. It’s getting close as I only have a few more things to do; sounds and a little more tweaking.
Please bear with me here.
Thanks
🙂
I’m really getting to grips with the way UT3 optimises the maps. So many more tricks I can use then in UT99. It allows me to squeeze a few more FPS out.
Should have a final release soon. Maybe within the next week or two.
till then
I’ve fixed the lighting issues etc but i still need some feedback. you can leave some here or over at the Beyond Unreal Forums
Reviews next and they should be up by Sunday or Monday.
Thank you