A big industrial complex with lots of room. No background info given.
A big, multi-level hardcore map with an industrial feel. The flow is good although it can feel a little random at times. There are a few landmarks to aid navigation so getting disorientated is rarely a problem. Pickups are well balanced and well placed but there is one small hole accessible only by a lift jump. This has just three bits of different ammunition. The U-Damage would feel more at home here.
Bots have no difficulty and provide action in all areas of the map. They also give a good fight as well.
Performance 28/30 (Hardware)
Good and smooth throughout even when busy.
Eye Candy 23/25
A well implemented theme with some nice variation between the breeze blocks, steel work and wooden sections. Also the outside world is visible as is an underground river. This gives a great feeling of depth and keeps the visuals interesting. Outside structures are also visible through a skylight with helps add to the sense of place. Lighting is well done with good use of colour and shadow.
The Details 14/15
All here but no back story.
Final Score 92/100
A very nice deathmatch map with some good visuals and great action.