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	<title>Comments on: DM-Tempest3 Converted By ilbeppe And JollyRulez</title>
	<atom:link href="http://utunlimited.wordpress.com/map-reviews/ut3-maps/dm-tempest3-converted-by-ilbeppe-and-jollyrulez/feed/" rel="self" type="application/rss+xml" />
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		<title>By: JollyRulez</title>
		<link>http://utunlimited.wordpress.com/map-reviews/ut3-maps/dm-tempest3-converted-by-ilbeppe-and-jollyrulez/#comment-306</link>
		<dc:creator>JollyRulez</dc:creator>
		<pubDate>Fri, 23 Jan 2009 00:02:55 +0000</pubDate>
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		<description>Well, we will see. maybe a new edition in the future ;D

Thanks for your review.
Mat</description>
		<content:encoded><![CDATA[<p>Well, we will see. maybe a new edition in the future ;D</p>
<p>Thanks for your review.<br />
Mat</p>
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	<item>
		<title>By: ne_skaju</title>
		<link>http://utunlimited.wordpress.com/map-reviews/ut3-maps/dm-tempest3-converted-by-ilbeppe-and-jollyrulez/#comment-203</link>
		<dc:creator>ne_skaju</dc:creator>
		<pubDate>Sat, 13 Dec 2008 10:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://utunlimited.wordpress.com/?page_id=1704#comment-203</guid>
		<description>Note that map looks worse than UT1 version, decorations are too monotonuous. They are not only for eye candy — also for consideration in what location you are.

Also, lights need to be rebuilt.</description>
		<content:encoded><![CDATA[<p>Note that map looks worse than UT1 version, decorations are too monotonuous. They are not only for eye candy — also for consideration in what location you are.</p>
<p>Also, lights need to be rebuilt.</p>
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		<title>By: ilbeppe</title>
		<link>http://utunlimited.wordpress.com/map-reviews/ut3-maps/dm-tempest3-converted-by-ilbeppe-and-jollyrulez/#comment-165</link>
		<dc:creator>ilbeppe</dc:creator>
		<pubDate>Mon, 17 Nov 2008 00:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://utunlimited.wordpress.com/?page_id=1704#comment-165</guid>
		<description>Thanks for reviewing my map firefly.
I used few meshes for getting more fps and giving it a old skool style, the main goal was to only convert the original map to ut3, adapting to the new engine.  
We had lot of work to do with this map, the map was made for giving best gameplay other than graphics. (It was our choise to have the map not filled up by meshes)
I worked really hard covering all the doors with bloking volumes, you wont get stuck everywhere when you&#039;re fighting.
Thanks a lot, we did our best, hope you enjoy it.</description>
		<content:encoded><![CDATA[<p>Thanks for reviewing my map firefly.<br />
I used few meshes for getting more fps and giving it a old skool style, the main goal was to only convert the original map to ut3, adapting to the new engine.<br />
We had lot of work to do with this map, the map was made for giving best gameplay other than graphics. (It was our choise to have the map not filled up by meshes)<br />
I worked really hard covering all the doors with bloking volumes, you wont get stuck everywhere when you&#8217;re fighting.<br />
Thanks a lot, we did our best, hope you enjoy it.</p>
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